L4d city map part of a campaign im working on
Left4Dead vs map this is a beta release and the first map of a campaign im working on. Place the map folder and nav file into your left4dead maps folder. If you experience purple reflections then type buildcubemaps in console to fix it. Known bugs .tanks and witches spawn on this map occasionaly and i dont know why .bots have difficulty with the ladders on the map .its possible for hunter to jump out of the map(doesnt effect survivors) .ladders are pre-sdk and after sdk is released might not work. .1 or 2 ladders for infected dont have infected climb symbols so if u see a drain pipe you can climb it. .weapon spawns might make the lvl a little easy so balancing problems could be present. . drop in fps in 1 or 2 areas of the map. ,narrow spotlight beam from streetlight needs widening.
enjoy the map
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Exactly the same maount of rain as no mercy since i set the rains properties to match. I posted it now because the problems dont effect how the map plays out or works. except weapon balancing but i cant do that until its been tested.
i think theres lot of rain , almost anoying XD
Because some people like to see what people think before they do major stuff.
If you knew these issue were present, then why wouldnt you fix them ahead of time?