My first survival map. Let alone my first map for L4D.
I chose to replicate the store outside of the church in Death Toll because I thought it would be a neat place to hold out. I also wanted to see how difficult it was to set make a map for L4D.
Unfortunately, there are some bugs. I made the roof in the intention of the survivors being able to fight up there, but for some reason, the ladder I made refuses to work. So, the only way up there is noclip. Next, the breakables should only be breakable by infected, but if the one of the bots gets bored or someone accidentally shoots it a couple of times, it will break. And also, the areas around the map don't look so great. I couldn't think of how to build the area outside the map, so I just made it blend into the skybox. As a result, it doesn't look the greatest.
And lastly, there are some reflectivity issues. I'm not the greatest at placing cubemaps, and you can see that in a couple places in the map.
I might edit it and fix some of these things later. But then again, I only made this map so I could see how a survival map was set up.